Futuregames Game Projects
A collection of group projects I have completed during my Futuregames time
Alter
Platform Adventure
Summary
Alter is a third-person platform adventure game.
You play as the child Chinue, daughter of the Spirit Goddess Keres.
Your quest is to help your mother rid the world of corruption by entering the spirit world and destroying the trees of life that reside in each world.
Project Details
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7 weeks fulltime
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Made in Unity
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Team Size 11
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3 Game Designers
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3 3D Artists
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2 2D Artists
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3 Programmers
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Contributions
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Game design
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Narrative Design
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Scrum Master
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Reflections
I loved working on this project because it allowed me to focus on narrative design, which I have always wanted to do. So getting to craft the world, lore, and dialogues was a lot of fun. I based the narrative mainly on Mongolian culture and myths. This helped the artists immensely, as they had a clear reference to work from.
One of the downsides of this project was that it took place during the height of COVID-19, which meant we all had to work from home. While it did work out, and I have no problem with it, it was not one of the most enjoyable experiences. I prefer not to work from home, as I enjoy working in the same room as my peers, which inspires me and improves my workflow.
Extreme GalacticBall
Extreme Sports
Summary
Extreme Galactic Ball is a sports game set in the future. It is focused on fast-paced action with two teams of two.
The sport is a mix of American football, handball and dodgeball.
Project Details
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4 weeks Fulltime
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Made in Unreal Engine 4
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Team Size 12
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3 Game Designers
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4 3D Artists
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2 2D Artists
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3 Programmers
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Contributions
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Game design
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Level Design
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Technical Design
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Reflections
For this project, we were tasked with creating a game that combined two different sports. My team decided to make a game that mixed American football and dodgeball. During the project, I spent most of my time on balancing and game design.
Unknown Fishermans Battleground
Competitive Arcade
Summary
Unknown Fisherman Battleground is a fast-paced, competitive, local multiplayer game. You will row around in your boat, firing swordfish at your friends, trying to become the Ultimate fisherman and secure the rights to fish in the fjord.
Project Details
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2 weeks fulltime
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Made in Unreal Engine
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Team Size 7
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4 Game Designers
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3 3D Artists
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Contributions
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Game design
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Technical Design
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Reflections
This was my first game project in a team setting, and it was a fun experience. This project was also the first time I really got into working with Unreal and blueprints. Most of my time was spent scripting the main menu and the fish gun.